About Me

I'm a Senior Product Designer based in Providence with seven years of experience designing for health and wellbeing platforms. My job has always been the same at its core: take something messy and open-ended, ask the right questions, and find the structure inside it. Not the obvious structure. The one that makes sense for the people actually using it.

Most of that work happened at Personify Health, where I designed platform-level features across challenges, rewards, and habits. That context sharpened my thinking in ways that generic product work doesn't. It taught me that the difference between a product people use and one they resent usually has nothing to do with the features. It has everything to do with whether it respects how people think.

Outside of design I make music, which turns out to use the same part of my brain. Finding the pattern, knowing when something clicks, iterating until it feels right instead of just correct. I'm also into gaming, travel, and spending time with my family.

I'm currently looking for senior product designer roles at health, wellbeing, and sports/fitness platforms where motivation, engagement, and behavior change are core to the product.